UPDATED TO GODOT 4.4!!! Added: an open source font just to have something different than Godot's default Semblance of a framework for the UI a health bar a label that shows your time in seconds. Should probably make it show minutes and seconds a menu that appears in the player's death state that shows the amount of time the player lived and their kill count. Also has a working quit button and non-working try again button. a button that instantly kills you, which is "T." Co-authored-by: ysandler <ysandler@tzed.io> Reviewed-on: #11 Reviewed-by: Yehoshua Sandler <ysandler@beitzah.net>
14 lines
359 B
GDScript
14 lines
359 B
GDScript
extends Node
|
|
signal playerPosition(pos)
|
|
signal playerHealth(healthAmount)
|
|
signal playerDeath()
|
|
signal enemyKill()
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
pass # Replace with function body.
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta: float) -> void:
|
|
pass
|