var jumpsfx = new Howl({ src: ['assets/sfx/jump.wav'] }); var walkingsfx = new Howl({ src: ['assets/sfx/walking.wav'], loop: true }); walkingsfx.mute(true); walkingsfx.play(); var hackingsfx = new Howl({ src: ['assets/sfx/hacking.wav'], loop: true }); hackingsfx.mute(true); hackingsfx.play(); var deathsfx = new Howl({ src: ['assets/sfx/death.wav'], volume: 0.4 });