function ladderSetup(){ ladder = createLadder({ y : 150, x : 1965, width: 20, height: 550, visible: false }); function createLadder(data){ let lad = new Sprite(resources["assets/sprites/world/test/platform.jpg"].texture); lad.y = data.y; lad.x = data.x; lad.width = data.width; lad.height = data.height; lad.zOrder = data.zOrder; lad.visible = data.visible; stage.addChild(lad); return lad; } return true; }