birb/globals/player.gd
Travis Gatlin 37b0069108 VS-4/player-health-system (#11)
UPDATED TO GODOT 4.4!!!

Added:

an open source font just to have something different than Godot's default

Semblance of a framework for the UI

a health bar

a label that shows your time in seconds. Should probably make it show minutes and seconds

a menu that appears in the player's death state that shows the amount of time the player lived and their kill count. Also has a working quit button and non-working try again button.

a button that instantly kills you, which is "T."

Co-authored-by: ysandler <ysandler@tzed.io>
Reviewed-on: #11
Reviewed-by: Yehoshua Sandler <ysandler@beitzah.net>
2025-03-23 07:18:43 -05:00

14 lines
359 B
GDScript

extends Node
signal playerPosition(pos)
signal playerHealth(healthAmount)
signal playerDeath()
signal enemyKill()
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass